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Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
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Maht 316 lehekülgi

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Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

Lugege ainult LitRes'is

Raamatut ei saa failina alla laadida, kuid seda saab lugeda meie rakenduses või veebis.

40,31 €

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Raamatust

Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. Provides a project template for iOS and Android platforms Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more Offers explanation of full-function 2D and 3D graphics on embedded systems Addresses the principal technology for hardware-accelerated graphical rendering Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.

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Raamat Romain Marucchi-Foino «Game and Graphics Programming for iOS and Android with OpenGL ES 2.0» — loe veebis. Jäta kommentaare ja arvustusi, hääleta lemmikute poolt.
Vanusepiirang:
0+
Ilmumiskuupäev Litres'is:
26 detsember 2017
Objętość:
316 lk
ISBN:
9781119976264
Üldsuurus:
11 МБ
Lehekülgede koguarv:
316
Õiguste omanik:
John Wiley & Sons Limited